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Universal Combat game released in 2004. UCG contains the original Universal Combat
game plus a majority of features and various technology tweaks and improvements.
For more info and links, go to http://www.3000ad.com/products/ucg.shtml
Intense all aspect combat & exploration! Explore a massive universe more expansive
and dynamic than any other. In solo mode or online multiplayer, in first or third
person view, engage in epic battles on land, air, sea, and deep space. Choose
from any of eight career types in three classes: commander, marine, or pilot.
Explore and experience all new 'Instant Action' and dynamic campaign scenarios;
including the imagination fueled free-form roam scenario.
Features:
In addition to the ACM campaign scenario and twenty-two Instant Action scenarios
from the previous Universal Combat game, UCG contains :
One new campaign scenario played from the perspective of the Commander or Elite
Force Pilot career,
Sixteen new Instant Action scenarios featuring various careers
A 32 player multiplayer deathmatch/roam scenario
All new (sixteen) first person character models
Updated graphics engine, ported from DirectX 8.1 to DirectX 9
Support for our premium integrated multiplayer games channel with features
such as chat lobby, server browser, multiplayer server clusters, auto-patching,
multi-lingual chat rooms etc
All new multiplayer transport kernel based on the ReplicaNet middleware
multiplayer engine.
Minimum System Requirements:
Windows 2000, 2003, XP, 98, 98SE, ME
Pentium III 1GHz or equivalent AMD Processor
DirectX 9.0c (or higher)
256MB RAM
1GB HDD
64MB video card with Vertex Shader 1.1
DirectX compliant sound card
Mouse





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